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A collaborative AR application for education: from architecture design to user evaluation.

, , , , , and . Virtual Real., 28 (1): 42 (March 2024)

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Co-creation Stage: a Web-based Tool for Collaborative and Participatory Co-located Art Performances., , , , , , , , and . IMX, page 267-274. ACM, (2021)Interactive, Collaborative and Multi-user Augmented Reality Applications in Primary and Secondary Education. A Systematic Review., , , , and . J. Univers. Comput. Sci., 28 (6): 564-590 (2022)Experimenting with distributed participatory performing art experiences., , , , , , and . BMSB, page 1-6. IEEE, (2022)Predictive CDN Selection for Video Delivery Based on LSTM Network Performance Forecasts and Cost-Effective Trade-Offs., , , , , , and . IEEE Trans. Broadcast., 67 (1): 145-158 (2021)Workshop-Authoring Tools for XR Applications in Education., , and . iLRN, page 1-2. IEEE, (2021)Methods for device characterisation in media services., , , , , and . TVX, page 118-128. ACM, (2019)A collaborative AR application for education: from architecture design to user evaluation., , , , , and . Virtual Real., 28 (1): 42 (March 2024)A Model for User Interface Adaptation of Multi-Device Media Services., , , , , and . IEEE Trans. Broadcast., 67 (3): 606-618 (2021)Correction: cleAR: an interoperable architecture for multi-user AR-based school curricula., , , , , and . Virtual Real., 27 (3): 2789 (September 2023)cleAR: an interoperable architecture for multi-user AR-based school curricula., , , , , and . Virtual Real., 27 (3): 1813-1825 (September 2023)