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Cognitive-emotional Stress and Risk Stratification of Situational Awareness in Immersive First Responder Training.

, , , , , and . BHI, page 1-4. IEEE, (2022)

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Attention in mobile interactions: gaze recovery for large scale studies., , , , , , , , , and . CHI Extended Abstracts, page 1717-1722. ACM, (2014)Cognitive-emotional Stress and Risk Stratification of Situational Awareness in Immersive First Responder Training., , , , , and . BHI, page 1-4. IEEE, (2022)Playful Screening of Executive Functions Using Augmented Reality and Gaze Based Assessment., , , , , , and . AHFE (1), volume 259 of Lecture Notes in Networks and Systems, page 419-427. Springer, (2021)Gaze-based Human Factors Measurements for the Evaluation of Intuitive Human-Robot Collaboration in Real-time., , , , , , , , , and 1 other author(s). ETFA, page 1528-1531. IEEE, (2019)Stress Measurement in Multi-tasking Decision Processes Using Executive Functions Analysis., , , , and . AHFE (2), volume 953 of Advances in Intelligent Systems and Computing, page 344-356. Springer, (2019)Towards Large-Scale Evaluation of Mental Stress and Biomechanical Strain in Manufacturing Environments Using 3D-Referenced Gaze and Wearable-based Analytics., , , , , , , and . IRIACV, page 1-7. Society for Imaging Science and Technology, (2021)MIRA - A Gaze-based Serious Game for Continuous Estimation of Alzheimer's Mental State., , , , , , , , and . ETRA Adjunct, page 6:1-6:3. ACM, (2020)Work-in-Progress - Digital Human Factors Measurements in First Responder Virtual Reality-Based Skill Training., , , , , , , , , and 2 other author(s). iLRN, page 1-3. IEEE, (2022)Emotion Measurement from Attention Analysis on Imagery in Virtual Reality., , and . AHFE (1), volume 952 of Advances in Intelligent Systems and Computing, page 13-20. Springer, (2019)Virtual Reality-Based Sensory Triggers and Gaze-Based Estimation for Mental Health Care., , , , , , , , and . AHFE (1), volume 259 of Lecture Notes in Networks and Systems, page 461-468. Springer, (2021)