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The State of Serverless Applications: Collection, Characterization, and Community Consensus

, , , , , , , and . Transactions on Software Engineering, 48 (10): 4152- 4166 (2022)

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Massively Multiplayer Online Games on unreliable resources., , , and . NetGames, page 1-2. IEEE, (2012)Graphless: Toward Serverless Graph Processing., , , and . ISPDC, page 66-73. IEEE, (2019)Grid Computing Workloads., and . IEEE Internet Comput., 15 (2): 19-26 (2011)A new business model for massively multiplayer online games (abstracts only)., , , and . SIGMETRICS Perform. Evaluation Rev., 39 (3): 17 (2011)Technical Report: A Trace-Based Performance Study of Autoscaling Workloads of Workflows in Datacenters., , and . CoRR, (2017)A Framework For Resource Availability Characterization And Online Prediction In The Grids., , , and . CoreGRID Integration Workshop, page 209-224. Springer, (2008)Cloud Usage Patterns: A Formalism for Description of Cloud Usage Scenarios, , , , , , , and . Technical Report SPEC-RG-2013-001 v.1.0.1, SPEC Research Group - Cloud Working Group, Standard Performance Evaluation Corporation (SPEC), 7001 Heritage Village Plaza Suite 225, Gainesville, VA 20155, USA, (May 2013)ExDe: Design space exploration of scheduler architectures and mechanisms for serverless data-processing, , , , and . Future Generation Computer Systems, (2023)https://www.sciencedirect.com/science/article/pii/S0167739X23004211.An Empirical Performance Evaluation of Distributed SQL Query Engines., , , and . ICPE, page 123-131. ACM, (2015)Serverless Computing (Dagstuhl Seminar 21201)., , , and . Dagstuhl Reports, 11 (4): 34-93 (2021)