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Vehicular cloud networking: evolutionary game with reinforcement learning-based access approach., , , и . Int. J. Bio Inspired Comput., 13 (1): 45-58 (2019)Indoor object recognition in RGBD images with complex-valued neural networks for visually-impaired people., , , , , и . Neurocomputing, (2019)A frame aggregation scheduler for QoS-sensitive applications in IEEE 802.11n WLANs., , , и . ICCIT, стр. 221-226. IEEE, (2012)Accurate Modelling of A-MPDU Aggregation Technique with Markovian Techniques and M/M/1/k Queues., и . AINA (1), том 449 из Lecture Notes in Networks and Systems, стр. 640-650. Springer, (2022)Vehicular Fog Resource Allocation Scheme: A Multi-Objective Optimization based Approach., , , , и . CCNC, стр. 1-6. IEEE, (2020)Revisiting the IEEE 802.11n A-MPDU Retransmission Scheme., , и . IEEE Communications Letters, 23 (6): 1097-1100 (2019)Impact of RTS/CTS jamming attacks in IEEE 802.11ah dense networks., и . IWCMC, стр. 1551-1556. IEEE, (2021)Analysis of A-MPDU Aggregation Schemes for HT/VHT WLANs., и . AINA (3), том 451 из Lecture Notes in Networks and Systems, стр. 388-398. Springer, (2022)Towards Multi-Access Edge Based Vehicular Fog Computing Architecture., , , и . GLOBECOM, стр. 1-6. IEEE, (2018)Software-defined networking in vehicular networks: A survey., , , и . Trans. Emerg. Telecommun. Technol., (2022)