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Adaptive Fuzzy Path Following Control for Mobile Robots with Model Uncertainty., , , , и . ISIA, том 86 из Communications in Computer and Information Science, стр. 63-70. Springer, (2010)Art Deco Style Generation Method Based on Block Filling and Style Optimization., , , , и . ISCID (1), стр. 234-238. IEEE, (2018)Can Live Streaming Save the Tourism Industry from a Pandemic? A Study of Social Media., , и . ISPRS Int. J. Geo Inf., 10 (9): 595 (2021)Operation Strategies for the PUGC Social Media Video Platform Based on the Value-Chain Perspective - A Chinese Case 'Bilibili'., и . HCI (14), том 13315 из Lecture Notes in Computer Science, стр. 217-226. Springer, (2022)Research on Improving Empathy Based on the Campus Barrier-Free Virtual Experience Game., , , и . HCI (40), том 13094 из Lecture Notes in Computer Science, стр. 434-450. Springer, (2021)On the Experience Design of Interactive Installations in Public Space.. HCI (25), том 13326 из Lecture Notes in Computer Science, стр. 411-425. Springer, (2022)AppSealer: Automatic Generation of Vulnerability-Specific Patches for Preventing Component Hijacking Attacks in Android Applications., и . NDSS, The Internet Society, (2014)Towards a Timely Causality Analysis for Enterprise Security., , , , , , , и . NDSS, The Internet Society, (2018)Things You May Not Know About Android (Un)Packers: A Systematic Study based on Whole-System Emulation., , , , , , , и . NDSS, The Internet Society, (2018)Research on the Credit Risk of Technological SMEs based on the Evolutionary Game Model., , и . ITQM, том 214 из Procedia Computer Science, стр. 999-1006. Elsevier, (2022)