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The reminder bracelet: subtle notification cues for mobile devices.

, and . CHI Extended Abstracts, page 323-324. ACM, (2000)

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Subtle and Public Notification Cues for Mobile Devices., , and . UbiComp, volume 2201 of Lecture Notes in Computer Science, page 240-246. Springer, (2001)The LoveBomb: encouraging the communication of emotions in public spaces., and . CHI Extended Abstracts, page 433-434. ACM, (2001)Pirates: proximity-triggered interaction in a multi-player game., , , and . CHI Extended Abstracts, page 119-120. ACM, (2001)Pirates! Using the Physical World as a Game Board., , , and . INTERACT, page 423-430. IOS Press, (2001)The reminder bracelet: subtle notification cues for mobile devices., and . CHI Extended Abstracts, page 323-324. ACM, (2000)