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Towards Improving the e-learning Experience for Deaf Students: e-LUX.

, , and . HCI (5), volume 8514 of Lecture Notes in Computer Science, page 221-232. Springer, (2014)

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Riorganizzare SignWriting per favorire la ricerca linguistica sulle Lingue dei Segni., , and . DH, Alliance of Digital Humanities Organizations (ADHO), (2014)Stories and signs in an e-learning environment for deaf people., , , , , and . Univers. Access Inf. Soc., 12 (4): 369-386 (2013)ARMob - Augmented Reality for urban Mobility in RMob., , , and . AVI, page 258-261. ACM, (2012)Towards Improving the e-learning Experience for Deaf Students: e-LUX., , and . HCI (5), volume 8514 of Lecture Notes in Computer Science, page 221-232. Springer, (2014)A concrete example of inclusive design: deaf-oriented accessibility., , and . The Wiley Handbook of Human Computer Interaction, chapter 33 - A concrete example of inclusive design: deaf-oriented accessibility., page 731-756. Wiley, Hoboken NJ, (2018)