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D3C: Reducing the Price of Anarchy in Multi-Agent Learning., , , , , , and . CoRR, (2020)The Good Shepherd: An Oracle Agent for Mechanism Design., , , and . CoRR, (2022)Scaling Opponent Shaping to High Dimensional Games., , , , , , , and . AAMAS, page 1001-1010. ACM, (2024)Human-centered mechanism design with Democratic AI., , , , , , , , , and 1 other author(s). CoRR, (2022)Generative Adversarial Equilibrium Solvers., , , , , , , and . CoRR, (2023)Relational inductive biases, deep learning, and graph networks, , , , , , , , , and 1 other author(s). arXiv preprint arXiv:1806.01261, (2018)A Neural Architecture for Designing Truthful and Efficient Auctions., , , , and . CoRR, (2019)Visual Interaction Networks., , , , , and . CoRR, (2017)Visual Interaction Networks: Learning a Physics Simulator from Video., , , , , and . NIPS, page 4539-4547. (2017)Sample-based Approximation of Nash in Large Many-Player Games via Gradient Descent., , , , , , , , and . AAMAS, page 507-515. International Foundation for Autonomous Agents and Multiagent Systems (IFAAMAS), (2022)