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Exploiting projective geometry for view-invariant monocular human motion analysis in man-made environments.

, , , and . Comput. Vis. Image Underst., (2014)

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DOPE: Distillation of Part Experts for Whole-Body 3D Pose Estimation in the Wild., , , , and . ECCV (26), volume 12371 of Lecture Notes in Computer Science, page 380-397. Springer, (2020)Moulding Humans: Non-Parametric 3D Human Shape Estimation From Single Images., , , , and . ICCV, page 2232-2241. IEEE, (2019)Multi-FinGAN: Generative Coarse-To-Fine Sampling of Multi-Finger Grasps., , , , , , , and . CoRR, (2020)Multi-FinGAN: Generative Coarse-To-Fine Sampling of Multi-Finger Grasps., , , , , , , and . ICRA, page 4495-4501. IEEE, (2021)Barely-Supervised Learning: Semi-supervised Learning with Very Few Labeled Images., , and . AAAI, page 1881-1889. AAAI Press, (2022)SMPLy Benchmarking 3D Human Pose Estimation in the Wild., , , , and . 3DV, page 301-310. IEEE, (2020)View-invariant human feature extraction for video-surveillance applications., , and . AVSS, page 324-329. IEEE Computer Society, (2007)Automatic Segmentation and Recognition of Human Actions in Monocular Sequences., , , , and . ICPR, page 4218-4223. IEEE Computer Society, (2014)Depth-Based Hand Pose Estimation: Data, Methods, and Challenges., , , , and . ICCV, page 1868-1876. IEEE Computer Society, (2015)Rao-Blackwellized Particle Filter for Human Appearance and Position Tracking., , and . IbPRIA (1), volume 4477 of Lecture Notes in Computer Science, page 201-208. Springer, (2007)