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Do Usability and Agility Combine?: Investigating the Adoption of Usability Modeling in an Agile Software Project in the Industry., , , , , и . IHC, стр. 18:1-18:11. ACM, (2018)How do software technologies impact the daily of people with autism in Brazil: A survey., , и . SBSI, стр. 64:1-64:8. ACM, (2019)USARP method: eliciting and describing USAbility Requirements with Personas and user stories., , и . SBES, стр. 437-446. ACM, (2020)Evaluating the students' experience with the Scrum Card Game: an experience report in a Software Engineering course., и . SBQS, стр. 344-353. ACM, (2018)Aplicando Design Thinking para Melhorar a Qualidade de um Aplicativo Web Móvel., , , , и . SBQS, стр. 196-203. SBC, (2015)MoLVERIC: An Inspection Technique for MoLIC Diagrams., , , и . SEKE, стр. 13-17. KSI Research Inc. and Knowledge Systems Institute Graduate School, (2015)Using IFML for user interface modeling: an empirical study (S)., , и . SEKE, стр. 376-375. KSI Research Inc. and Knowledge Systems Institute Graduate School, (2018)LEARN Board Game: A game for teaching Software Architecture created through Design Science Research., и . SBES, стр. 834-843. ACM, (2020)Evolving the USARP method to support usability requirements elicitation and specification., , и . WER, LFS (UFRN, Brasil), (2023)Um processo baseado em modelagem de interação para o projeto de jogos educacionais a partir de livros: um estudo de caso no contexto de um jogo para dispositivos móveis., , , и . SBQS, стр. 241-255. SBC, (2016)