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QuadSwarm: A Modular Multi-Quadrotor Simulator for Deep Reinforcement Learning with Direct Thrust Control., , , , , , , , , and . CoRR, (2023)Large Batch Simulation for Deep Reinforcement Learning., , , , , , and . ICLR, OpenReview.net, (2021)DexPBT: Scaling up Dexterous Manipulation for Hand-Arm Systems with Population Based Training., , , , and . Robotics: Science and Systems, (2023)Decentralized Control of Quadrotor Swarms with End-to-end Deep Reinforcement Learning., , , , , and . CoRL, volume 164 of Proceedings of Machine Learning Research, page 576-586. PMLR, (2021)DeXtreme: Transfer of Agile In-hand Manipulation from Simulation to Reality., , , , , , , , , and 4 other author(s). CoRR, (2022)Sample Factory: Egocentric 3D Control from Pixels at 100000 FPS with Asynchronous Reinforcement Learning., , , , and . ICML, volume 119 of Proceedings of Machine Learning Research, page 7652-7662. PMLR, (2020)Proximal Policy Gradient Arborescence for Quality Diversity Reinforcement Learning., , , , , and . CoRR, (2023)DeXtreme: Transfer of Agile In-hand Manipulation from Simulation to Reality., , , , , , , , , and 1 other author(s). ICRA, page 5977-5984. IEEE, (2023)Agents that Listen: High-Throughput Reinforcement Learning with Multiple Sensory Systems., , and . CoG, page 1-5. IEEE, (2021)Megaverse: Simulating Embodied Agents at One Million Experiences per Second., , , and . ICML, volume 139 of Proceedings of Machine Learning Research, page 8556-8566. PMLR, (2021)