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Understanding object-oriented programming., и . ACM SIGPLAN Notices, 37 (6): 18-25 (2002)The Undergraduate Language Course: What To Do?. ACM SIGPLAN Notices, 36 (6): 20-22 (2001)Patterns for Selection.. EuroPLoP, стр. 305-326. UVK - Universitaetsverlag Konstanz, (1999)The Object Game. An Exercise for Studying Objects. (июня 2000)Last Updated: November 10, 2006 -- http://csis.pace.edu/~bergin/patterns/objectgame.html -- geprüft: 22.~Mai~2008.Coding at the Lowest Level - Coding Patterns for Java Beginners. (2006)The object is objects., , , и . SIGCSE, стр. 251. ACM, (2002)Resources for Next Generation Introductory CS Courses: Report of the ITiCSE'99 Working Group on Resources for the Next Generation CS 1 Course., , , , , , , , , и 1 other автор(ы). ITiCSE-WGR, стр. 101-105. ACM, (1999)What does Modular-2 need to fully support object oriented programming?, и . ACM SIGPLAN Notices, 23 (3): 73-82 (1988)Fourteen Pedagogical Patterns. (апреля 2002)http://csis.pace.edu/~bergin//PedPat1.3.html -- last visited: $19^th$~June~2008.Patterns for Active Learning, , , и . (2004)