From post

iTheater Puppets Tangible Interactions for Storytelling.

, , и . INTETAIN, том 9 из Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, стр. 110-118. Springer, (2009)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed.

 

Другие публикации лиц с тем же именем

RIABLO: a game system for supporting orthopedic rehabilitation., , , , и . CHItaly, стр. 11:1-11:7. ACM, (2013)The social dimension of business models: an Actor-Network Theory perspective., и . AMCIS, Association for Information Systems, (2015)Design of an On-Demand Agile 5G Multi-Access Edge Computing Platform Using Aerial Vehicles., , , , и . IEEE Commun. Stand. Mag., 4 (4): 34-41 (2020)Measuring the Quality of VoIP Traffic on a WiMAX Testbed., , , , , и . TRIDENTCOM, стр. 1-10. IEEE, (2007)The Internet-of-Things, the Internet of Remote Things, and the Path Towards the Internet of Space Things., , , и . A Roadmap to Future Space Connectivity, Springer, (2023)iTheater Puppets Tangible Interactions for Storytelling., , и . INTETAIN, том 9 из Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, стр. 110-118. Springer, (2009)Partial-Information Multiple Access Protocol for Orthogonal Transmissions., , , и . ICUFN, стр. 271-276. IEEE, (2023)Minimum-Latency Scheduling For Partial-Information Multiple Access Schemes., , , и . GLOBECOM (Workshops), стр. 1505-1510. IEEE, (2023)Semi-Grant-Free Orthogonal Multiple Access with Partial-Information for Short Packet Transmissions., , , и . CoRR, (2023)An adaptive GA-based slice provisioning method for vertical industries in 5G and beyond networks., , , и . Comput. Networks, (2022)