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Informedia @ TRECVID 2014., , , , , , , , , and 21 other author(s). TRECVID, National Institute of Standards and Technology (NIST), (2014)Neurosymbolic Automated Story Generation.. Georgia Institute of Technology, Atlanta, GA, USA, (2021)base-search.net (ftgeorgiatech:oai:smartech.gatech.edu:1853/64643).Dungeons and DQNs: Toward Reinforcement Learning Agents that Play Tabletop Roleplaying Games., , and . INT/WICED@AIIDE, volume 2321 of CEUR Workshop Proceedings, CEUR-WS.org, (2018)CALYPSO: LLMs as Dungeon Master's Assistants., , , and . AIIDE, page 380-390. AAAI Press, (2023)Story Realization: Expanding Plot Events into Sentences., , , , , , and . CoRR, (2019)Event Representations for Automated Story Generation with Deep Neural Nets., , , , , , and . AAAI, page 868-875. AAAI Press, (2018)CMU Informedia@TRECVID 2015: MED/SIN/LNK/SED., , , , , , , , , and 19 other author(s). TRECVID, National Institute of Standards and Technology (NIST), (2015)Controllable Neural Story Plot Generation via Reward Shaping., , , , , and . IJCAI, page 5982-5988. ijcai.org, (2019)Author as Character and Narrator: Deconstructing Personal Narratives from the r/AmITheAsshole Reddit Community., , , and . ICWSM, page 233-244. AAAI Press, (2023)Controllable Neural Story Generation via Reinforcement Learning., , , , , and . CoRR, (2018)