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Reinforcement Learning for N-player Games: The Importance of Final Adaptation., и . BIOMA, том 12438 из Lecture Notes in Computer Science, стр. 84-96. Springer, (2020)Solving optimization problems with high conditioning by means of online whitening., , и . GECCO (Companion), стр. 243-244. ACM, (2019)Solving the G-problems in less than 500 iterations: Improved efficient constrained optimization by surrogate modeling and adaptive parameter control., , , и . CoRR, (2015)SACOBRA with Online Whitening for Solving Optimization Problems with High Conditioning., , и . CoRR, (2019)Final Adaptation Reinforcement Learning for N-Player Games., и . CoRR, (2021)Temporal difference learning with eligibility traces for the game connect four., , , и . CIG, стр. 1-8. IEEE, (2014)Self-adjusting parameter control for surrogate-assisted constrained optimization under limited budgets., , , и . Appl. Soft Comput., (2017)Online selection of surrogate models for constrained black-box optimization., , и . SSCI, стр. 1-8. IEEE, (2016)Online Adaptable Learning Rates for the Game Connect-4., , , и . IEEE Trans. Comput. Intell. AI Games, 8 (1): 33-42 (2016)Surrogate-assisted optimization for augmentation of finite element techniques., , , и . J. Comput. Sci., (2021)