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Merging trust in collaborative filtering to alleviate data sparsity and cold start.

, , and . Knowl. Based Syst., (2014)

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Guest Editors' Introduction: Virtual Reality., and . IEEE Computer Graphics and Applications, 20 (6): 24-25 (2000)Research issues in the foundations of visualization., , , , , and . IEEE Computer Graphics and Applications, 14 (2): 73-76 (1994)Gesture Interaction with Virtual Humans and Social Robots.. VISAPP (1), page IS-7. SciTePress, (2015)Gradient-weighted structural similarity for image quality assessments., , , and . ISCAS, page 2165-2168. IEEE, (2015)User Interface for Fashion Design., , and . ICCG, volume B-9 of IFIP Transactions, page 197-204. North-Holland, (1993)Practical design and implementation of a cave system - high quality four walls cave howto., , , and . GRAPP (AS/IE), page 129-136. INSTICC - Institute for Systems and Technologies of Information, Control and Communication, (2007)An Architecture to Guide Crowds Using a Rule-Based Behavior System., , , and . Agents, page 334-335. ACM, (1999)Verbal communication: using approximate sound propagation to design an inter-agents communication language., and . Agents, page 235-236. ACM, (2000)Real-Time Interactions with Virtual Agents Driven by Human Action Identification., , , and . Agents, page 476-477. ACM, (1997)Crowd patches: populating large-scale virtual environments for real-time applications., , , and . SI3D, page 207-214. ACM, (2009)