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A Comparison of Gaze-Based and Gesture-Based Input for a Point-and-Click Task., , and . HCI (8), volume 9176 of Lecture Notes in Computer Science, page 15-24. Springer, (2015)Texting while driving: is speech-based texting less risky than handheld texting?, , , , , , , and . AutomotiveUI, page 124-130. ACM, (2013)Can You Judge a Video Game by Its Cover? - An Exploration of Subjective Impressions and Viewing Patterns., , and . HCI (28), volume 529 of Communications in Computer and Information Science, page 690-696. Springer, (2015)Exploring the user experience (UX) of a multi-window augmented reality environment., , and . Frontiers Virtual Real., (March 2023)An Integrated Temporal Model of Belief and Attitude Change: An Empirical Test With the iPad., , and . J. Assoc. Inf. Syst., 18 (2): 2 (2017)An Investigation of the Usability and Desirability of Health and Fitness-Tracking Devices., and . HCI (28), volume 529 of Communications in Computer and Information Science, page 473-477. Springer, (2015)The Development and Validation of an Augmented and Mixed Reality Usability Heuristic Checklist., and . HCI (16), volume 13317 of Lecture Notes in Computer Science, page 165-182. Springer, (2022)Numeric Forced Rank: A Lightweight Method for Comparison and Decision-making: A lightweight method for comparison and decision-making., and . CHI Extended Abstracts, page 22:1-22:4. ACM, (2022)When Users Dislike Tech: Assessing Inclusivity and Common Themes with the PTPI Scale., , , and . HCI (13), volume 14696 of Lecture Notes in Computer Science, page 162-178. Springer, (2024)Text Advertising Blindness: The New Banner Blindness?, , and . J. Usability Studies, (May 2011)