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An Innovative System for Supporting Acquisition and Reproduction of Gestures in Storytelling Humanoid Robots., , , , , and . J. Vis. Lang. Comput., 2020 (1): 17-26 (2020)Improving Spatial Reasoning by Interacting with a Humanoid Robot., , , , , , , , , and 1 other author(s). IIMSS, volume 76 of Smart Innovation, Systems and Technologies, page 151-160. Springer, (2017)Dialogues as Social Practices for Serious Games., , , and . ECAI, volume 285 of Frontiers in Artificial Intelligence and Applications, page 1732-1733. IOS Press, (2016)EHeBby: An evocative humorist chat-bot., , , and . Mob. Inf. Syst., 4 (3): 165-181 (2008)Concepts, Proto-Concepts and Shades of Reasoning in Neural Networks., , , and . AIC, volume 2418 of CEUR Workshop Proceedings, page 111-124. CEUR-WS.org, (2018)Detection of User Activities in Intelligent Environments., and . Advances onto the Internet of Things, volume 260 of Advances in Intelligent Systems and Computing, Springer, (2014)A Modular Architecture for Adaptive ChatBots., , and . ICSC, page 177-180. IEEE Computer Society, (2011)A Study on Classification Methods Applied to Sentiment Analysis., , , and . ICSC, page 426-431. IEEE Computer Society, (2013)A Conversational Agent to Support Decisions in SimCity like Games., , and . ICSC, page 367-372. IEEE Computer Society, (2009)Automatic Unsupervised Polarity Detection on a Twitter Data Stream., , and . ICSC, page 128-134. IEEE Computer Society, (2014)