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Другие публикации лиц с тем же именем

Multi-layered Indirect Texturing for Tree Rendering., , , и . NPH, стр. 55-62. Eurographics Association, (2007)Screen Space Obscurances., , , и . CEIG, стр. 251-254. Eurographics Association, (2009)Simulación de Lluvia sobre Escenas Dinámicas., , , , и . CEIG, стр. 247-250. Eurographics Association, (2009)Refinement Criteria Based on f-Divergences., , и . Rendering Techniques, том 44 из ACM International Conference Proceeding Series, стр. 260-269. Eurographics Association, (2003)Hierarchical Monte Carlo Radiosity., , , , и . Rendering Techniques, стр. 259-268. Springer, (1998)Weighted Importance Sampling Techniques for Monte Carlo Radiosity., , и . Rendering Techniques, стр. 35-46. Springer, (2000)Perception-Based Illumination Information Measurement and Light Source Placement, и . Lecture Notes in Computer Science, (2003)Automatic indoor scene exploration, и . Proceedings of 6th International Conference on Computer Graphics and Artificial Intelligence 3IA'2003, стр. 13--24. Limoges (France), (мая 2003)Viewpoint Selection using Viewpoint Entropy, , , и . VMV '01: Proceedings of the Vision Modeling and Visualization Conference 2001, стр. 273--280. Aka GmbH, (2001)View-Dependent Information Theory Quality Measures for Pixel Sampling and Scene Discretization in Flatland., , , и . SCCG, стр. 173-180. IEEE Computer Society, (2001)