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Assessment of Interventions in Fuel Management Zones Using Remote Sensing.

, , , , , and . ISPRS Int. J. Geo Inf., 9 (9): 533 (2020)

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Rapid development of mobile context-aware applications with IVO., , , and . Advances in Computer Entertainment Technology, page 91. ACM, (2011)Tangible VR Lab: Studying User Interactionin Space and Time Morphing Scenarios., , and . AVI, page 30:1-30:5. ACM, (2022)Enhancing Level Difficulty and Additional Content in Platform Videogames through Graph Analysis., , and . Advances in Computer Entertainment, volume 7624 of Lecture Notes in Computer Science, page 70-84. Springer, (2012)Building mobile context-aware applications for leisure and entertainment., , , and . Advances in Computer Entertainment Technology, page 29. ACM, (2011)Towards Efficiency in Cloth Simulation., and . AMDO, volume 5098 of Lecture Notes in Computer Science, page 144-155. Springer, (2008)Visualising Hidden Spatiotemporal Patterns at Multiple Levels of Detail., , , , , and . IV, page 294-302. IEEE Computer Society, (2018)Bicycle Demand Prediction to Optimize the Rebalancing of a Bike Sharing System in Lisbon., , , and . IV, page 366-372. IEEE, (2022)Assessment of Interventions in Fuel Management Zones Using Remote Sensing., , , , , and . ISPRS Int. J. Geo Inf., 9 (9): 533 (2020)Using Graph-Based Analysis to Enhance Automatic Level Generation for Platform Videogames., , and . Int. J. Creative Interfaces Comput. Graph., 4 (1): 49-70 (2013)Managing a Crisis in Virtual Reality - Tackling a Wildfire., , , and . VRST, page 83:1-83:3. ACM, (2021)