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State machines are child's play: observing children ages 9 to 11 playing Escape Machine.

, , and . IDC, page 170-173. ACM, (2009)

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Design of prismatic cube modules for convex corner traversal in 3D., , , , and . IROS, page 1490-1495. IEEE, (2009)Electrostatic latching for inter-module adhesion, power transfer, and communication in modular robots., , , , , and . IROS, page 2779-2786. IEEE, (2007)Exploring architectural robotics with the human hive., and . Creativity & Cognition, page 439-440. ACM, (2009)Posey: instrumenting a poseable hub and strut construction toy., , and . TEI, page 39-46. ACM, (2008)State machines are child's play: observing children ages 9 to 11 playing Escape Machine., , and . IDC, page 170-173. ACM, (2009)Tangible sketching in 3D with posey., , and . CHI Extended Abstracts, page 3193-3198. ACM, (2009)Bubbling Up Form from Data: A Nature-Inspired Form Generation Tool., , and . SCF, page 16:1-16:3. ACM, (2022)Hyperform specification: designing and interacting with self-reconfiguring materials., , and . Personal and Ubiquitous Computing, 15 (2): 133-149 (2011)Escape machine: teaching computational thinking with a tangible state machine game., , and . IDC, page 282-289. ACM, (2008)Beyond Audio and Video: Using Claytronics to Enable Pario., , , , , , , , , and 4 other author(s). AI Magazine, 30 (2): 29-45 (2009)