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Modeling nonlinear dynamics of fluency development in an embodied-design mathematics learning environment with Recurrence Quantification Analysis.

, , , and . Int. J. Child Comput. Interact., (2021)

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The High Speed Balancing Game: How Software Companies Cope with Internet Speed., , , and . Scand. J. Inf. Syst., (2004)A design knowledge management system to support collaborative information product evolution., and . Decis. Support Syst., 31 (2): 241-262 (2001)Traceability-based knowledge integration in group decision and negotiation activities., and . Decis. Support Syst., 43 (3): 968-989 (2007)Improving change management in software development: Integrating traceability and software configuration management., , , and . Decis. Support Syst., 45 (4): 922-936 (2008)The Role of Posterior Parietal Cortex in Beat-based Timing Perception: A Continuous Theta Burst Stimulation Study., , and . J. Cogn. Neurosci., (2018)Agile Software Development: Ad Hoc Practices or Sound Principles?, and . IT Prof., 9 (2): 41-47 (2007)Supporting dynamic group decision and negotiation processes: A traceability augmented peer-to-peer network approach., , and . Inf. Manag., 43 (5): 650-662 (2006)Software Development Process Ambidexterity and Project Performance: A Coordination Cost-Effectiveness View., , , and . IEEE Trans. Software Eng., 47 (4): 836-849 (2021)Ambidexterity in Agile Distributed Development: An Empirical Investigation., , and . Inf. Syst. Res., 23 (2): 323-339 (2012)Toward Reference Models for Requirements Traceability, and . IEEE Trans. Softw. Eng., 27 (1): 58–93 (2001)