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GP-SUM. Gaussian Processes Filtering of non-Gaussian Beliefs., and . CoRR, (2017)Graph Element Networks: adaptive, structured computation and memory., , , , , and . CoRR, (2019)Accurate Vision-based Manipulation through Contact Reasoning., , , , , and . ICRA, page 6738-6744. IEEE, (2020)Combining Physical Simulators and Object-Based Networks for Control., , , , , , and . ICRA, page 3217-3223. IEEE, (2019)Learning to Learn Faster from Human Feedback with Language Model Predictive Control., , , , , , , , , and 40 other author(s). CoRR, (2024)Accurate Vision-based Manipulation through Contact Reasoning., , , , , and . CoRR, (2019)Tactile SLAM: Real-time inference of shape and pose from planar pushing., , , , , and . ICRA, page 11322-11328. IEEE, (2021)Tactile SLAM: Real-time inference of shape and pose from planar pushing., , , , , and . CoRR, (2020)GP-SUM. Gaussian Process Filtering of non-Gaussian Beliefs., and . WAFR, volume 14 of Springer Proceedings in Advanced Robotics, page 508-525. Springer, (2018)simPLE: a visuotactile method learned in simulation to precisely pick, localize, regrasp, and place objects., , , , , and . CoRR, (2023)