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A Design Space For Data Visualisation Transformations Between 2D And 3D In Mixed-Reality Environments.

, , , , and . CHI, page 25:1-25:14. ACM, (2022)

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User Onboarding in Virtual Reality: An Investigation of Current Practices., , and . CHI, page 711:1-711:15. ACM, (2023)Immersive Analytics Spaces and Surfaces., , , , , and . ISS Companion, page 68-71. ACM, (2022)Tangible interactions in control centres for railway traffic management., , , , and . ETIS, volume 3328 of CEUR Workshop Proceedings, CEUR-WS.org, (2022)Handling Non-Visible Referents in Situated Visualizations., , , and . IEEE Trans. Vis. Comput. Graph., 30 (1): 1336-1346 (January 2024)Personal+Context navigation: combining AR and shared displays in Network Path-following., , , , , and . Graphics Interface, page 267-278. Canadian Human-Computer Communications Society, (2020)FIESTA: A Free Roaming Collaborative Immersive Analytics System., , , and . ISS, page 335-338. ACM, (2019)Gazealytics: A Unified and Flexible Visual Toolkit for Exploratory and Comparative Gaze Analysis., , , , , , , , and . ETRA, page 69:1-69:7. ACM, (2023)VETA: Visual eye-tracking analytics for the exploration of gaze patterns and behaviours., , , , , , and . Vis. Informatics, 6 (2): 1-13 (2022)Uplift: A Tangible and Immersive Tabletop System for Casual Collaborative Visual Analytics., , , , , , , , , and . IEEE Trans. Vis. Comput. Graph., 27 (2): 1193-1203 (2021)Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality., , , , and . AVI, page 11:1-11:9. ACM, (2020)