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The 'H' in HCI: Enhancing Perception of Interaction through the Performative.

, , , , , and . HCI (13), volume 5622 of Lecture Notes in Computer Science, page 3-12. Springer, (2009)

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A Design Framework for Smart Glass Augmented Reality Experiences in Heritage Sites.. ACM Journal on Computing and Cultural Heritage, 15 (4): 1-19 (December 2022)Designing a Game to Help Higher Education Students Develop Their Note-Taking Skills., , and . CHI PLAY, page 181-192. ACM, (2020)The 'H' in HCI: Enhancing Perception of Interaction through the Performative., , , , , and . HCI (13), volume 5622 of Lecture Notes in Computer Science, page 3-12. Springer, (2009)Mapping Memory Routes: a Multisensory Interface for Sensorial Urbanism and Critical Heritage Studies., , , and . CHI Extended Abstracts, page 353-356. ACM, (2017)Exploration of direct bi-manual interaction in digitally mediated stop-motion animation., , and . NordiCHI, page 635-638. ACM, (2010)Designing a Haptically Extended Interface for Digitally Animating 3D Articulated Characters., , , , and . EVA, BCS, (2009)Haptically extended augmented prototyping., , , and . ISMAR, page 169-170. IEEE Computer Society, (2008)Mixed Reality Heritage Performance As a Decolonising Tool for Heritage Sites., , and . CoRR, (2024)Touching the Past: Haptic Augmented Reality for Museum Artefacts., , and . HCI (17), volume 8526 of Lecture Notes in Computer Science, page 3-14. Springer, (2014)A haptically-augmented interface for digital character animation., , and . SIGGRAPH Asia Posters, page 25:1. ACM, (2011)