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Methods and Tools for (Semi-)Automated Evaluation in Long-Term In-the-Wild Deployment Studies., , , , и . MuC (Workshopband), Gesellschaft für Informatik e.V., (2023)Colored Raindrops - A Fiction-Driven Workshop for Girls., , , и . Girls@IDC, ACM, (2018)IVORY: A Tangible Interface to Perceive Human-Environment Interrelationships., , и . TEI, стр. 491-497. ACM, (2019)A Model for Sensorimotor Affordances in Virtual Reality Environments., , и . VS-GAMES, стр. 1-4. IEEE, (2019)Asymmetrical Game Design Approaches Solve Didactic Problems in VR Engineer Trainings., , , , , и . iLRN, стр. 1-5. IEEE, (2021)Towards Atmospheric Interfaces., , , и . TEI, стр. 52:1-52:7. ACM, (2021)A Supernatural VR Environment for Spatial User Rotation., , , и . VR, стр. 850-851. IEEE, (2019)Ambient Surfaces: Interactive Displays in the Informative Workspace of Co-located Scrum Teams., , , , , и . NordiCHI, стр. 69. ACM, (2016)REFLECTIONS ON AIR: An Interactive Mirror for the Multisensory Perception of Air., , , и . AHs, стр. 259-264. ACM, (2021)Förderung von informellen Kontexten und Awareness in Scrum-Teams., , и . MuC, стр. 13-22. De Gruyter Oldenbourg, (2015)