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FiberClay: Sculpting Three Dimensional Trajectories to Reveal Structural Insights.

, , , , , and . IEEE Trans. Vis. Comput. Graph., 25 (1): 704-714 (2019)

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Towards Immersive Collaborative Sensemaking., , , , , , and . CoRR, (2022)Investigating The Effect of Direction on The Limits of Haptic Retargeting., , , and . ISMAR, page 612-621. IEEE, (2022)3D-Stereoscopic Immersive Analytics Projects at Monash University and University of Konstanz., , , , , , , , , and 9 other author(s). SD&A, page 179-187. Society for Imaging Science and Technology, (2017)RST as Narrative Structure for Node-Based Editors., , , and . VINCI, page 9:1-9:5. ACM, (2021)Demonstrating Immersive Gesture Exploration with GestureExplorer., , , and . VR Workshops, page 980-981. IEEE, (2022)When Paper Meets Multi-touch: A Study of Multi-modal Interactions in Air Traffic Control., , , , and . INTERACT (3), volume 8119 of Lecture Notes in Computer Science, page 196-213. Springer, (2013)Quantitative Data Visualisation on Virtual Globes., , , , and . CHI, page 460:1-460:14. ACM, (2021)Maps Around Me: 3D Multiview Layouts in Immersive Spaces., , , , and . Proc. ACM Hum. Comput. Interact., 4 (ISS): 201:1-201:20 (2020)Brushing Feature Values in Immersive Graph Visualization Environment., , , and . CoRR, (2020)FiberClay: Sculpting Three Dimensional Trajectories to Reveal Structural Insights., , , , , and . IEEE Trans. Vis. Comput. Graph., 25 (1): 704-714 (2019)