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A Theoretical Framework for Physically Based Rendering.

, and . Comput. Graph. Forum, 13 (2): 97-107 (1994)

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Monte Carlo Light Tracing with Direct Computation of Pixel Intensities, , and . 3rd International Conference on Computational Graphics and Visualisation Techniques, page 128--137. (December 1993)Image-Based BRDF Measurement Including Human Skin., , , , and . Rendering Techniques, page 131-144. Springer, (1999)A practitioners' assessment of light reflection models., , , and . PG, page 40-. IEEE Computer Society, (1997)Hierarchical and Adaptive Meshing with Linear Interpolation of Vertex Radiosities., and . ICCG, volume B-9 of IFIP Transactions, page 41-48. North-Holland, (1993)A 5D Tree to Reduce the Variance of Monte Carlo Ray Tracing., and . Rendering Techniques, page 11-20. Springer, (1995)Rendering Participating Media with Bidirectional Path Tracing., and . Rendering Techniques, page 91-100. Springer, (1996)Non-linear approximation of reflectance functions., , , and . SIGGRAPH, page 117-126. ACM, (1997)A framework for realistic image synthesis., , , , , , , , , and . SIGGRAPH, page 477-494. ACM, (1997)A Theoretical Framework for Physically Based Rendering., and . Comput. Graph. Forum, 13 (2): 97-107 (1994)Fitting virtual lights for non-diffuse walkthroughs., , , , and . SIGGRAPH, page 45-48. ACM, (1997)