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General rectangular fisheye views for 2D graphics., , and . Comput. Graph., 25 (4): 609-617 (2001)Primal/Dual Descent Methods for Dynamics., , , , , and . Comput. Graph. Forum, 39 (8): 89-100 (2020)Cloth and Skin Deformation with a Triangle Mesh Based Convolutional Neural Network., , , , and . Comput. Graph. Forum, 39 (8): 123-134 (2020)Generalizing Shallow Water Simulations with Dispersive Surface Waves., and . ACM Trans. Graph., 42 (4): 83:1-83:12 (August 2023)Detailed Rigid Body Simulation with Extended Position Based Dynamics., , , , and . Comput. Graph. Forum, 39 (8): 101-112 (2020)Large-scale interactive water simulation with directional waves., , , , and . SIGGRAPH Real Time Live!, page 19. ACM, (2017)Small steps in physics simulation., , , , , , and . Symposium on Computer Animation, page 2:1-2:7. ACM, (2019)Local Optimization for Robust Signed Distance Field Collision., , , , , and . Proc. ACM Comput. Graph. Interact. Tech., 3 (2): 8:1-8:17 (2020)Tranquil Clouds: Neural Networks for Learning Temporally Coherent Features in Point Clouds., , , and . CoRR, (2019)Non-smooth Newton Methods for Deformable Multi-body Dynamics., , , , , and . ACM Trans. Graph., 38 (5): 140:1-140:20 (2019)