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Web-based characters for universal access: experience with different player technologies.. HCI, стр. 63-67. Lawrence Erlbaum, (2001)Designing Coherent Multimedia Presentations., и . HCI (2), стр. 434-439. Elsevier, (1993)0-444-89540-X.Wissensbasierte Perspektivenwahl für die automatische Erzeugung von 3D-Objektdarstellungen., и . Graphik und KI, том 239 из Informatik-Fachberichte, стр. 48-57. Springer, (1990)Usage and Recognition of Finger Orientation for Multi-Touch Tabletop Interaction., и . INTERACT (3), том 6948 из Lecture Notes in Computer Science, стр. 409-426. Springer, (2011)Generating Multimedia Presentations for RoboCup Soccer Games., , и . RoboCup, том 1395 из Lecture Notes in Computer Science, стр. 200-215. Springer, (1997)Kriterien für die Mensch-Maschine-Interaktion bei KI: Ansätze für die menschengerechte Gestaltung in der Arbeitswelt, , , , , , , , , и 1 other автор(ы). Whitepaper, Lernende Systeme -- Die Plattform für Künstliche Intelligenz, München, (июня 2020)eXplainable Cooperative Machine Learning with NOVA., , , , , , и . Künstliche Intell., 34 (2): 143-164 (2020)The SSJ Framework: Augmenting Social Interactions Using Mobile Signal Processing and Live Feedback., , и . Frontiers ICT, (2018)ReNeLiB: Real-time Neural Listening Behavior Generation for Socially Interactive Agents., , , , и . CoRR, (2024)Do We Need Explainable AI in Companies? Investigation of Challenges, Expectations, and Chances from Employees' Perspective., , и . CoRR, (2022)