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Exergame Experience of Young and Old Individuals Under Different Difficulty Adjustment Methods.

, , , , , and . Comput., 7 (4): 59 (2018)

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Towards large scale high fidelity collaborative augmented reality., , , , , , and . Comput. Graph., (2019)Augmented Reality in Human-Computer Interaction (NII Shonan Meeting 2018-8)., , , and . NII Shonan Meet. Rep., (2018)Propping Up Virtual Reality With Haptic Proxies., , , , , and . IEEE Computer Graphics and Applications, 41 (5): 104-112 (2021)Augmented Reality Narratives for Post-Traumatic Stress Disorder Treatment., , and . ISMAR Adjunct, page 306-309. IEEE, (2020)An Empirical Study of Size Discrimination in Augmented Reality., and . ISMAR Adjunct, page 384-386. IEEE, (2021)The A-Desk: A Unified Workspace of the Future., , , , , , , , and . IEEE Computer Graphics and Applications, 40 (1): 56-71 (2020)Interactive Minimal Latency Laser Graphics Pipeline., , and . SIGGRAPH ASIA Emerging Technologies, page 16:1-16:2. ACM, (2020)Remote Assistance for Elderly to Find Hidden Objects in a Kitchen., , , , , and . eHealth 360°, volume 181 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 3-8. Springer, (2016)Video Guides on Head-Mounted Displays: The Effect of Misalignments on Manual Task Performance., , , , and . ICAT-EGVE (Posters and Demos), page 9-10. Eurographics Association, (2016)The Missing Interface: Micro-Gestures on Augmented Objects., , , , , , , and . CHI Extended Abstracts, ACM, (2019)