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Towards Explainable and Privacy-Preserving Artificial Intelligence for Personalisation in Autism Spectrum Disorder.

, , , , , , , , , , , , , , and . HCI (8), volume 13309 of Lecture Notes in Computer Science, page 356-370. Springer, (2022)

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Designing accessible visual programming tools for children with autism spectrum condition., , , and . Univers. Access Inf. Soc., 22 (2): 277-296 (June 2023)Privacy as a secondary goal problem: an experiment examining control.. Inf. Comput. Secur., 23 (4): 382-393 (2015)Designing Accessible Visual Programming Tools for Children with Autism Spectrum Condition., , , and . CoRR, (2019)Towards Explainable and Privacy-Preserving Artificial Intelligence for Personalisation in Autism Spectrum Disorder., , , , , , , , , and 5 other author(s). HCI (8), volume 13309 of Lecture Notes in Computer Science, page 356-370. Springer, (2022)Examining engagement and achievement in learners with individual needs through robotic-based teaching sessions., , , , , , , , and . Br. J. Educ. Technol., 50 (5): 2736-2750 (2019)Examining the potential impact of digital game making in curricula based teaching: Initial observations., , , , , and . Comput. Educ., (2020)Are Visual Programming Tools for Children Designed with Accessibility in Mind?, , , and . ICETC, page 37-40. ACM, (2020)A Design Framework for Social Virtual Reality Experiences: Exploring Social and Cultural Dimensions for Meaningful and Impactful VR., , and . HCI (16), volume 13317 of Lecture Notes in Computer Science, page 395-409. Springer, (2022)Leveraging Virtual Reality and Machine Learning as Mediated Learning Tools for Social Skill Development in Learners with Autism Spectrum Condition., , , and . HCI (8), volume 13309 of Lecture Notes in Computer Science, page 231-240. Springer, (2022)