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Real-time and on-line removal of moving human figures in hand-held mobile augmented reality.

, and . Vis. Comput., 39 (7): 2571-2582 (July 2023)

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Casual video watching during sensor guided navigation., and . VRCAI, page 275-278. ACM, (2013)Designing of 2D Illusory Tactile Feedback for Hand-Held Tablets., , and . INTERACT (4), volume 9299 of Lecture Notes in Computer Science, page 10-17. Springer, (2015)Head mounted display with peripheral vision., , and . ICAT, page 282. ACM, (2005)Effects of Gestural Exaggeration to User Experience in Virtual Reality., and . Web3D, page 18:1-18:4. ACM, (2020)Presence, Immersion and Usability of Mobile Augmented Reality., , and . HCI (9), volume 11574 of Lecture Notes in Computer Science, page 3-15. Springer, (2019)CornerPen: Smart Phone Is the Pen., , and . HCI (3), volume 6763 of Lecture Notes in Computer Science, page 76-83. Springer, (2011)Vitty: Virtual Touch Typing Interface with Added Finger Buttons., and . HCI (10), volume 10280 of Lecture Notes in Computer Science, page 111-119. Springer, (2017)RideVR: Reducing Sickness for In-Car Virtual Reality by Mixed-in Presentation of Motion Flow Information., and . IEEE Access, (2022)XR based Interaction: Leveraging on Virtual Digital Twin for Efficient Exploration with Small FOV Augmented Reality Glass., and . ISMAR Adjunct, page 808-809. IEEE, (2022)Effects of Immersive Virtual Reality Content Type to Mindfulness and Physiological Parameters., , , and . VRST, page 24:1-24:9. ACM, (2020)