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Другие публикации лиц с тем же именем

Perspectives, frame rates and resolutions: it's all in the game., и . FDG, стр. 42-49. ACM, (2009)Latency can kill: precision and deadline in online games., и . MMSys, стр. 215-222. ACM, (2010)Evolving the Software of a Schema Evolution System., , и . FMLDO, том 2065 из Lecture Notes in Computer Science, стр. 68-84. Springer, (2000)Flexible Database Transformations: Teh SERF Approach., и . IEEE Data Eng. Bull., 22 (1): 19-24 (1999)Optimizing Performance of Schema Evolution Sequences., , и . Objects and Databases, том 1944 из Lecture Notes in Computer Science, стр. 114-127. Springer, (2000)CLOVE: A Framework to Design Ontology Views., , и . ER, том 3288 из Lecture Notes in Computer Science, стр. 844-849. Springer, (2004)ROVER: flexible yet consistent evolution of relationships., , и . Data Knowl. Eng., 39 (1): 27-50 (2001)From Ontology to Relational Databases., , , и . ER (Workshops), том 3289 из Lecture Notes in Computer Science, стр. 278-289. Springer, (2004)OQL_SERF: an ODMG implementation of the template-based schema evolution framework., , и . CASCON, стр. 9. IBM, (1998)AUP: Adaptive Change Propagation Across Data Model Boundaries., и . BNCOD, том 3112 из Lecture Notes in Computer Science, стр. 72-83. Springer, (2004)