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The Kalman filter based recursive algorithm: windup and its avoidance.

, and . ACC, page 3606-3611. IEEE, (2001)

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A Learning Invader for the "Guarding a Territory" Game - A Reinforcement Learning Problem., , and . J. Intell. Robotic Syst., 83 (1): 55-70 (2016)Trajectory control of robotic manipulators by using a feedback-error-learning neural network., and . Robotica, 13 (5): 449-459 (1995)A Residual Gradient Fuzzy Reinforcement Learning Algorithm for Differential Games., and . Int. J. Fuzzy Syst., 19 (4): 1058-1076 (2017)A revised adaptive fuzzy sliding mode controller for robotic manipulators., and . Int. J. Model. Identif. Control., 4 (2): 127-133 (2008)Deception in A Multi-agent Adversarial Game: The Game of Guarding Several Territories., , and . SSCI, page 1321-1327. IEEE, (2020)Adaptive control of robotic manipulators: experimental results., and . ICRA, page 8-15. IEEE Computer Society, (1991)A growing and pruning method for a history stack neural network based adaptive controller., and . CDC, page 4946-4951. IEEE, (2004)An investigation of methods of parameter tuning for Q-Learning Fuzzy Inference System., and . FUZZ-IEEE, page 2594-2601. IEEE, (2014)An Experimental Adaptive Fuzzy Controller for Differential Games., , and . SMC, page 3017-3023. IEEE, (2009)Hybrid Intelligent Systems Applied to The Pursuit-Evasion Game., and . SMC, page 2603-2608. IEEE, (2009)