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Dynamic ambient occlusion from volumetric proxies., и . SIGGRAPH Posters, стр. 124:1-124:2. ACM, (2010)Sim-to-Real Transfer of Accurate Grasping with Eye-In-Hand Observations and Continuous Control., , , и . CoRR, (2017)GA3C: GPU-based A3C for Deep Reinforcement Learning., , , , и . CoRR, (2016)On Nearest Neighbors in Non Local Means Denoising., и . CoRR, (2017)Is accurate occlusion of glossy reflections necessary?, и . APGV, том 253 из ACM International Conference Proceeding Series, стр. 91-98. ACM, (2007)Fourier analysis of stochastic sampling strategies for assessing bias and variance in integration., и . ACM Trans. Graph., 32 (4): 128:1-128:12 (2013)Displacement-Invariant Cost Computation for Stereo Matching., , , , , , , , , и . Int. J. Comput. Vis., 130 (5): 1196-1209 (2022)Guest Editorial: Generative Adversarial Networks for Computer Vision., , , , , и . Int. J. Comput. Vis., 128 (10): 2363-2365 (2020)Computational zoom: a framework for post-capture image composition., , , и . ACM Trans. Graph., 36 (4): 46:1-46:14 (2017)PhysDiff: Physics-Guided Human Motion Diffusion Model., , , , и . ICCV, стр. 15964-15975. IEEE, (2023)