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Modeling Human-Like Decision Making for Virtual Agents in Time-Critical Situations.

, , , , and . CW, page 360-367. IEEE Computer Society, (2010)

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Greedy Algorithms for Client Assignment in Large-Scale Distributed Virtual Environments., , and . Simulation, 84 (10-11): 521-533 (2008)The Optimization of Kernel CMAC Based on BYY Learning., , and . ICONIP (1), volume 5863 of Lecture Notes in Computer Science, page 357-364. Springer, (2009)Achieving critical consistency through progressive slowdown in highly interactive Multi-Player Online Games., and . CSCWD, page 332-337. IEEE, (2013)An Architecture for Rapidly Reconfigurable MOUT Simulations., and . Annual Simulation Symposium, page 144-154. IEEE Computer Society, (2007)基于Repast Simphony平台的人群运动行为仿真及优化 (Simulation and Optimization of Crowd Movement Behavior Based on Repast Simphony Platform)., , , and . 计算机科学, 45 (12): 187-191 (2018)EDTRS: A Superpixel Generation Method for SAR Images Segmentation Based on Edge Detection and Texture Region Selection., , , , and . Remote. Sens., 14 (21): 5589 (2022)DUPnet: Water Body Segmentation with Dense Block and Multi-Scale Spatial Pyramid Pooling for Remote Sensing Images., , , , , and . Remote. Sens., 14 (21): 5567 (2022)Efficient Dehazing Method for Outdoor and Remote Sensing Images., , , , , , and . IEEE J. Sel. Top. Appl. Earth Obs. Remote. Sens., (2023)ECG signal enhancement based on improved denoising auto-encoder., , , , , and . Eng. Appl. Artif. Intell., (2016)Modeling Gap Seeking Behaviors for Agent-based Crowd Simulation., , , and . CASA, page 37-43. ACM, (2016)