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Java-Based Internet Biometric Authentication System., и . IEEE Trans. Pattern Anal. Mach. Intell., 25 (9): 1166-1172 (2003)Function over form: an identity-free dynamic facial avatar., , и . FAA, стр. 17. ACM, (2010)Towards an affect sensitive interactive companion., и . Comput. Electr. Eng., 39 (4): 1312-1319 (2013)It's all in the game: Towards an affect sensitive and context aware game companion., , , , , и . ACII, стр. 1-8. IEEE Computer Society, (2009)Conjuring with Computation - A Manual of Magic and Computing for Beginners, и . WorldScientific, (2023)Extending Human-Robot Relationships Based in Music With Virtual Presence., и . IEEE Trans. Cogn. Dev. Syst., 10 (4): 955-960 (2018)Context-Sensitive Affect Recognition for a Robotic Game Companion., , , , , и . ACM Trans. Interact. Intell. Syst., 4 (2): 10:1-10:25 (2014)Investigating Design and Evaluation Guidelines for Interactive Presentation of Visual Art., , , и . Art@CHI, стр. 125-147. Springer International Publishing, (2014)Inter-ACT: an affective and contextually rich multimodal video corpus for studying interaction with robots., , , , , и . ACM Multimedia, стр. 1031-1034. ACM, (2010)Designing a game companion for long-term social interaction., , , , , и . AFFINE@ICMI, стр. 10:1-10:3. ACM, (2009)