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More or less, a matter of presence - T-patterns, game difficulty and presence in a computer game

, , and . Conference MASI Meeting 2014, Reykjavík, Iceland, (September 2014)

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More or less, a matter of presence - T-patterns, game difficulty and presence in a computer game, , and . Conference MASI Meeting 2014, Reykjavík, Iceland, (September 2014)Detection of Real-Time Patterns in Sports: Interactions in Soccer., and . Int. J. Comp. Sci. Sport, (2003)Ball recovery in the handball tournament of the 2008 Beijing Olympic Games: sequential analysis of positional play as used by the Spanish team's defence., , , and . MB, page 40:1-40:4. ACM, (2010)Being there, acting there - Temporal structure of play as a hint to presence experiences, , and . ICA Pre-conference, Communication Science - Evolution, Biology, and Brains 2.0: Innovation in Theory and Methods, Seattle, WA, (May 22, 2014)Bounded Recursive Self-Improvement., , , , , , , , , and 3 other author(s). CoRR, (2013)Identification of vertical and horizontal movement patterns in cod behavior., , and . MB, page 10:1-10:3. ACM, (2010)Evaluating multimodal human-robot interaction: a case study of an early humanoid prototype., and . MB, page 9:1-9:4. ACM, (2010)Observing the paraverbal communication of coaches in competitive match situations., , , and . MB, page 27:1-27:4. ACM, (2010)