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Automatic Assessment of Exercises for Algorithms and Data Structures -- A Case Study with TRAKLA2, , , и . Proceedings of the 4th Finnish/Baltic Sea Conference on Computer Science Education, October 1-3, 2004, Koli, Finland, стр. 28-36. (2004)Near-field localization using machine learning: an empirical study., и . VTC Spring, стр. 1-5. IEEE, (2021)Design of a body-driven multiplayer game system., и . Computers in Entertainment, 4 (4): 7 (2006)Empirical evaluation of OFDM waveforms for VLC in the presence of LED nonlinearities., , и . PIMRC, стр. 465-470. IEEE, (2021)Stereoscopic display in a slot machine.. SD&A, том 8288 из SPIE Proceedings, стр. 828817. SPIE, (2012)Predistortion of OFDM signals for VLC systems using phosphor-converted LEDs., , и . SPAWC, стр. 1-5. IEEE, (2022)The movement patterns and the experiential components of virtual environments., , , , и . Int. J. Hum. Comput. Stud., 67 (9): 787-799 (2009)Phase-coherent multichannel SDR - Sparse array beamforming., , , и . EUSIPCO, стр. 1856-1860. IEEE, (2020)Video based Swimming Analysis for Fast Feedback., , , , и . ICPRAM, стр. 457-466. SciTePress, (2016)Innovative and Efficient Teaching Methodology for Digital Communication Systems Using an e-Learning Platform., , , , , и . J. Commun., 14 (8): 689-695 (2019)