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QFlow: A Reinforcement Learning Approach to High QoE Video Streaming over Wireless Networks., , , , , , , and . MobiHoc, page 251-260. ACM, (2019)Incentivizing Sharing in Realtime D2D Streaming Networks: A Mean Field Game Perspective., , , , and . CoRR, (2016)Incentivizing sharing in realtime D2D streaming networks: A mean field game perspective., , , , and . INFOCOM, page 2119-2127. IEEE, (2015)FlowBazaar: A Market-Mediated Software Defined Communications Ecosystem at the Wireless Edge., , , , , , , , , and . CoRR, (2018)Realtime streaming with guaranteed QoS over wireless D2D networks., , , , and . MobiHoc, page 197-206. ACM, (2013)QFlow: A Learning Approach to High QoE Video Streaming at the Wireless Edge., , , , , , , , and . IEEE/ACM Trans. Netw., 30 (1): 32-46 (2022)An adaptive inductance estimation technique for vector-controlled synchronous reluctance motor drive., , and . ISIE, page 1-6. IEEE, (2021)Incentivizing Sharing in Realtime D2D Streaming Networks: A Mean Field Game Perspective., , , , and . IEEE/ACM Trans. Netw., 25 (1): 3-17 (2017)