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Другие публикации лиц с тем же именем

Haunted house: an interactive experience using a pico projector., и . Advances in Computer Entertainment, стр. 27:1-27:4. ACM, (2015)A Semantic Web Approach to Low-Level Features in Images., , и . WebMedia, стр. 195-198. ACM, (2016)Real-time annotation of video objects on tablet computers., , , и . MUM, стр. 19. ACM, (2012)Gauntlet: a wearable interface for ubiquitous gaming., , , и . Mobile HCI, стр. 367-370. ACM, (2008)Real-time object recognition using mobile devices., , и . Mobile HCI, стр. 687-690. ACM, (2011)HyperReal: a hypermedia model for mixed reality., и . Hypertext, стр. 2-9. ACM, (2003)Towards an interface for untethered ubiquitous gaming., , , , и . Advances in Computer Entertainment Technology, том 352 из ACM International Conference Proceeding Series, стр. 26-33. ACM, (2008)RTiVISS: real-time video interactive systems for sustainability., и . ACM Multimedia, стр. 1437-1440. ACM, (2010)Videoink: a pen-based approach for video editing., и . UIST (Adjunct Volume), стр. 67-68. ACM, (2012)Automatic Generation of Sport Video Highlights Based on Fan's Emotions and Content., , , , и . ACE, стр. 29:1-29:6. ACM, (2016)