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A game-based augmented reality navigation system to support makerspace user education in a university library., и . Electron. Libr., 42 (1): 78-101 (2024)Applications of collaborative annotation system in digital curation, crowdsourcing, and digital humanities., и . Electron. Libr., 35 (6): 1122-1140 (2017)Efficient auto-focus algorithm utilizing discrete difference equation prediction model for digital still cameras., , и . IEEE Trans. Consumer Electronics, 52 (4): 1135-1143 (2006)Adaptive Error-Resilience Transcoding and Fairness Grouping for Video Multicast Over Wireless Networks., , и . ICC, стр. 1661-1666. IEEE, (2007)Developing a computer-mediated communication competence forecasting model based on learning behavior features., и . Comput. Educ. Artif. Intell., (2020)Velocity filters for multiple interferences in two-dimensional geophysical data., и . IEEE Trans. Geosci. Remote. Sens., 29 (4): 563-570 (1991)Particle swarm guided evolution strategy., , и . GECCO, стр. 650-657. ACM, (2007)HOP-rec: high-order proximity for implicit recommendation., , , и . RecSys, стр. 140-144. ACM, (2018)A New Gradient-Based Search Method: Grey-Gradient Search Model., , и . IEA/AIE, том 1611 из Lecture Notes in Computer Science, стр. 185-194. Springer, (1999)Improving effectiveness of learners' review of video lectures by using an attention-based video lecture review mechanism based on brainwave signals., и . Interact. Learn. Environ., 27 (1): 86-102 (2019)