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How multiple concurrent users react to a quiz agent attentive to the dynamics of their game participation., , , , , , и . AAMAS, стр. 1281-1288. IFAAMAS, (2010)Controlling the Timing of Metacognitive Suggestions using Impasse Estimation., , и . HAI, стр. 353-355. ACM, (2018)Effect of an Agent's Contingent Responses on Maintaining an Intentional Stance., , и . HAI, стр. 277-285. ACM, (2017)Neary: conversation field detection based on similarity of auditory situation., , и . HotMobile, ACM, (2009)CoMeMo-Community: A System for Supporting Community Knowledge Evolution., , и . Community Computing and Support Systems, том 1519 из Lecture Notes in Computer Science, стр. 183-200. Springer, (1998)Tackling the Correspondence Problem - Closed-Form Solution for Gesture Imitation by a Humanoid's Upper Body., и . AMT, том 8210 из Lecture Notes in Computer Science, стр. 84-95. Springer, (2013)Effect of Visual Feedback Caused by Changing Mental States of the Avatar Based on the Operator's Mental States Using Physiological Indices., , и . IVA, том 10498 из Lecture Notes in Computer Science, стр. 315-324. Springer, (2017)Toward a Universal Platform for Integrating Embodied Conversational Agent Components., , , , , , и . KES (2), том 4252 из Lecture Notes in Computer Science, стр. 220-226. Springer, (2006)Generating CG Movies Based on a Cognitive Model of Shot Transition., , , , и . KES (3), том 3683 из Lecture Notes in Computer Science, стр. 848-854. Springer, (2005)The Explanatory Experiment for Evaluation of SPOC System from Contents Creators' Perspective., , и . IMTCI, том 3490 из Lecture Notes in Computer Science, стр. 79-90. Springer, (2004)