Author of the publication

The use of pseudo pressure in authenticating smartphone users.

, , and . MobiQuitous, page 151-160. ICST / ACM, (2014)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Effects of Visual Conflicts on 3D Selection Task Performance in Stereoscopic Display Environments, , and . Proceedings of IEEE Symposium on 3D User Interfaces (3DUI), page 115--118. IEEE Press, (2013)(accepted).Advanced modeling method for quantifying cumulative subjective fatigue in mid-air interaction., , , , and . Int. J. Hum. Comput. Stud., (2023)Evaluating immersive experiences during Covid-19 and beyond., , , , , , , , , and . Interactions, 27 (4): 62-67 (2020)Easy vs. Tricky: The Shape Effect in Tracing, Selecting, and Steering With Mouse, Stylus, and Touch., , and . MindTrek, page 99. ACM, (2013)Pointing at 3d target projections with one-eyed and stereo cursors., and . CHI, page 159-168. ACM, (2013)Do Stereo Display Deficiencies Affect 3D Pointing?, and . CHI Extended Abstracts, ACM, (2018)Error behaviours in an unreliable in-air gesture recognizer., , , and . CHI Extended Abstracts, page 1603-1608. ACM, (2014)The Effect of the Vergence-Accommodation Conflict on Virtual Hand Pointing in Immersive Displays., , , and . CHI, page 633:1-633:15. ACM, (2022)Evaluation of a Smart-Restorable Backspace Technique to Facilitate Text Entry Error Correction., , , , and . CHI, page 5151-5162. ACM, (2016)XVCollab: An Immersive Analytics Tool for Asymmetric Collaboration across the Virtuality Spectrum., and . ISMAR Adjunct, page 146-154. IEEE, (2022)