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Другие публикации лиц с тем же именем

Gamification of Web-Based Learning Services., и . ICWL, том 10473 из Lecture Notes in Computer Science, стр. 43-48. Springer, (2017)SeViAnno 2.0: Web-enabled collaborative semantic video annotation beyond the obvious., и . CBMI, стр. 1-6. IEEE, (2014)Using Topical Networks to Detect Editor Communities in Wikipedias., , и . SNAMS, стр. 102-109. IEEE, (2019)Community Learning Analytics with Industry 4.0 and Wearable Sensor Data., и . iLRN, том 725 из Communications in Computer and Information Science, стр. 142-151. Springer, (2017)Pattern-Based Competence Management: On the Gap between Intentions and Reality., и . PRO-VE, том 336 из IFIP Advances in Information and Communication Technology, стр. 364-371. Springer, (2010)Tracing Self-Regulated Learning in Responsive Open Learning Environments., , , и . ICWL, том 9412 из Lecture Notes in Computer Science, стр. 155-164. Springer, (2015)Decentralized Service Registry and Discovery in P2P Networks Using Blockchain Technology., , и . ICWE, том 11496 из Lecture Notes in Computer Science, стр. 296-311. Springer, (2019)DireWolf Goes Pack Hunting: A Peer-to-Peer Approach for Secure Low Latency Widget Distribution Using WebRTC., , и . ICWE, том 8541 из Lecture Notes in Computer Science, стр. 507-510. Springer, (2014)Self-Regulated Learning Nudges, и . (2014)Industrielles Fehlermanagement mit objektorientierten Technologien., , , , , , , , и . GI Jahrestagung, стр. 512-513. Springer, (1997)