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User-optimized activity recognition for exergaming., , , , , and . Pervasive Mob. Comput., (2016)The Use of a Finger-Worn Accelerometer for Monitoring of Hand Use in Ambulatory Settings., , , , and . IEEE J. Biomed. Health Informatics, 23 (2): 599-606 (2019)Remote Assessment of Cognitive Impairment Level Based on Serious Mobile Game Performance: An Initial Proof of Concept., , , , , , , , and . IEEE J. Biomed. Health Informatics, 23 (3): 1269-1277 (2019)MARHS: mobility assessment system with remote healthcare functionality for movement disorders., , , and . IHI, page 333-342. ACM, (2012)A wearable monitoring system for at-home stroke rehabilitation exercises: A preliminary study., , , , , and . BHI, page 13-16. IEEE, (2018)A Wearable RFID System to Monitor Hand Use for Individuals with Upper Limb Paresis., , , and . BSN, page 1-4. IEEE, (2019)System Configuration and Navigation of a Guide Dog Robot: Toward Animal Guide Dog-Level Guiding Work., , , , , , and . CoRR, (2022)A Simple Low-Cost Wearable Sensor for Long-Term Ambulatory Monitoring of Knee Joint Kinematics., , , , , , and . IEEE Trans. Biomed. Eng., 67 (12): 3483-3490 (2020)Estimating Ground Reaction Force and Center of Pressure Using Low-Cost Wearable Devices., , , , and . IEEE Trans. Biomed. Eng., 69 (4): 1461-1468 (2022)Near-Realistic Mobile Exergames With Wireless Wearable Sensors., , , , , and . IEEE J. Biomed. Health Informatics, 18 (2): 449-456 (2014)