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Facial expression recognition using shape and texture information., and . IFIP AI, volume 217 of IFIP, page 365-374. Springer, (2006)Generating faces for affect analysis., , , , and . CoRR, (2018)Discriminant Non-negative Matrix Factorization and Projected Gradients for Frontal Face Verification., , and . BIOID, volume 5372 of Lecture Notes in Computer Science, page 82-90. Springer, (2008)Real time facial expression recognition from image sequences using support vector machines., and . ICIP (2), page 966-969. IEEE, (2005)Max-margin Non-negative Matrix Factorization., , and . Image Vis. Comput., 30 (4-5): 279-291 (2012)Affective gaming: Beyond using sensors., , and . ISCCSP, page 1-4. IEEE, (2012)Support tensor action spotting., and . ICIP, page 1397-1400. IEEE, (2012)Exploring the Similarities of Neighboring Spatiotemporal Points for Action Pair Matching., and . ACCV (3), volume 7726 of Lecture Notes in Computer Science, page 624-635. Springer, (2012)Deep Affect Prediction in-the-wild: Aff-Wild Database and Challenge, Deep Architectures, and Beyond., , , , , , , and . CoRR, (2018)The Menpo Benchmark for Multi-pose 2D and 3D Facial Landmark Localisation and Tracking., , , , , , and . Int. J. Comput. Vis., 127 (6-7): 599-624 (2019)