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Been There, Seen That: Visualization of Movement and 3D Eye Tracking Data from Real-World Environments.

, , , , , and . Comput. Graph. Forum, 42 (3): 385-396 (June 2023)

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Visual Gaze Labeling for Augmented Reality Studies., , , , , and . Comput. Graph. Forum, 42 (3): 373-384 (June 2023)Eye vs. Head: Comparing Gaze Methods for Interaction in Augmented Reality., , , , , , and . ETRA Short Papers, page 50:1-50:5. ACM, (2020)Been There, Seen That: Visualization of Movement and 3D Eye Tracking Data from Real-World Environments., , , , , and . Comput. Graph. Forum, 42 (3): 385-396 (June 2023)Evaluating Situated Visualization in AR with Eye Tracking., , , and . BELIV, page 77-84. IEEE, (2022)Accessibility for Color Vision Deficiencies: Challenges and Findings of a Large Scale Study on Paper Figures., , , , , , , and . CHI, page 134:1-134:23. ACM, (2022)Supplemental Material for the paper : Accessibility for Color Vision Deficiencies: Challenges and Findings of a Large Scale Study on Paper Figures., , , , , , , and . (July 2022)Replication Data for: Been There, Seen That: Visualization of Movement and 3D Eye Tracking Data from Real-World Environments., , , , , and . (June 2023)Replication Data for: Visual Gaze Labeling for Augmented Reality Studies., , , , , and . (June 2023)