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SGRec3D: Self-Supervised 3D Scene Graph Learning via Object-Level Scene Reconstruction., , , , and . CoRR, (2023)Standardizing SLAM: exploiting recurrent patterns for modularity and behavioral robustness.. Sapienza University of Rome, Italy, (2021)base-search.net (ftunivromairis:oai:iris.uniroma1.it:11573/1546667).SGRec3D: Self-Supervised 3D Scene Graph Learning via Object-Level Scene Reconstruction., , , , and . WACV, page 3392-3402. IEEE, (2024)Better Lost in Transition Than Lost in Space: SLAM State Machine., , , , and . IROS, page 362-369. IEEE, (2019)Lang3DSG: Language-based contrastive pre-training for 3D Scene Graph prediction., , , , and . CoRR, (2023)ProSLAM: Graph SLAM from a Programmer's Perspective., , and . ICRA, page 1-9. IEEE, (2018)Plug-and-Play SLAM: A Unified SLAM Architecture for Modularity and Ease of Use., , , , , , and . IROS, page 5051-5057. IEEE, (2020)Open3DSG: Open-Vocabulary 3D Scene Graphs from Point Clouds with Queryable Objects and Open-Set Relationships., , , , and . CoRR, (2024)Least Squares Optimization: From Theory to Practice., , , , , and . Robotics, 9 (3): 51 (2020)ProSLAM: Graph SLAM from a Programmer's Perspective., , and . CoRR, (2017)